package
{
	import com.uyaer.card.battle.Battle;
	import com.uyaer.card.common.Common;
	
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	public class mocard extends Sprite
	{
		public function mocard()
		{
			stage.align = StageAlign.TOP_LEFT;
			stage.scaleMode = StageScaleMode.NO_SCALE;
			
			this.initCommon();
			
			Battle.instance.start();
		}
		
		private function initCommon():void{
			Common.W = stage.fullScreenHeight;
			Common.H = stage.fullScreenWidth;
			Common.stage = stage;
		}
	}
}